PSIONIC INSTITUTES CHECKLIST
John G. Wood
This is a checklist for Psionic Institute generation, including a few
ideas of my own. New or modified stages are marked with a *. As
always, GM fiat should be used instead of random rolls whenever desired.
All page numbers refer to Psionic Institutes, which is required to make
use of this.
WORLD DETERMINATION:
1. Pick a world, or roll up a UWP.
2. Roll 2D-2 for UAP (pp.15-16).
*3. If Pocket Empires is available, determine Plurality of Opinion:
(2D + Unity - Self-Determination + 8) / 2
This gives a result in the range 0 to 19.
0-3: Almost everybody agrees with the UAP.
4-6: There are a number of minority groups with differing
opinions, but they have little influence or popular
support.
7-10: Different pressure groups represent a wide range of
opinions.
11-13: The population is severely divided on the issue of
Psionics.
14+: There is almost no agreement. The UAP represents at best
an average, but is likely to vary depending on the survey
methods used.
*4. Determine presence of Psionic Institutes (p.17). Roll 2D for each
type (Commercial, Educational and Government Institutions, plus
Secret Societies) and compare against the target number in the Law
Level/UAP Matrix. Modifiers to target number:
CI or EI: +1 if HiPop, -1 if LoPop.
GI: +1 if Government type A+.
Note the margin of success for each type found to exist (for
example, rolling 3 against a target number of 5 yields a margin of
2).
*5. Determine the number of Institutes. For each type of Institute
represented on the world, roll 2D and add the margin:
-7: 1 Institute.
8-12: 2 Institutes.
13-15: 1D+1 Institutes.
16-19: 1D+2 Institutes.
20+: 2D+1 Institutes
INSTITUTE DETERMINATION:
6. Generate the UID and Specials (pp.18-20):
a. Student Population Digit (SP, p.18). Roll 2D-7+UWP Population
Digit and consult the table.
b. Student to Instructor Rating (IR, p.18). Roll 2D + 3 - SP.
Modifiers:
CI: -2
EI: +1
SS: +2
Limit to range 0-10.
c. Amenities Rating (AM, p.18). Roll 2D -2. Modifiers:
CI: -2
GI: -1
EI: +1
Limit to range 0-10.
d. Overall Quality (QI, p.19). Roll 2D - 5 + [(IR+AM)/2].
Modifiers:
CI: -2
EI: +2
SS: +2
Limit to range 0-15 and consult the table.
* e. Special Ability. Roll 2D. On a 12, the Institute teaches a
special ability - roll one die twice on the Special Ability Matrix
(p.22) to determine which.
* f. Number of Departments (ND, p.19). Roll 1D - 1. Modifiers:
CI: -2
EI: +2
SS: -1
If the Institute teaches a Special Ability, a roll of 0 or less
means it is the only ability taught. Otherwise, limit to range
1-5.
Roll one die ND times on the discipline table. Modifier:
CI: -1
g. Quality of Individual Departments (p.19). Roll 2D for each
existing department. Don't forget the Special Ability Department
if one exists. Modifiers:
CI: -1
EI: +1
SS: -2
Limit to range 2-12 and consult the rating table.
7. Determine tuition cost (p.21). Roll 2D + QI -2. Modifiers:
CI: +1
GI: -1
Limit to range 0-15 and consult the table. Note: applicants with
Admin skill will pay less (minimum Cr10,000).
*8. Determine number of campuses. Look up the appropriate type and
SP, and roll 2D. A roll of equal to or lower than the number on
the matrix indicates more than one campus. A "---" indicates
combinations that don't exist, or that are always confined to a
single campus.
Type/SP Matrix:
SP0 SP1 SP2 SP3 SP4 SP5 SP6
--------------------------------------
CI --- 6- 7- 8- 9- 10- 11-
EI --- --- 2- 3- 4- 5- 6-
GI --- 3- 4- 5- 6- 7- 8-
SS --- 4- 5- 6- 7- --- ---
If more than one campus is found to exist, add 1D to the amount by
which the roll succeeded:
1-4: 2 campuses.
5-6: 1D+1 campuses.
7-8: 1D+2 campuses.
9-10: 2D+1 campuses.
11-13: 1D*5 campuses.
14-15: 2D*5 campuses.
9. Write Institute History.
10. Write Institute Physical Description.
11. Determine Notable Faculty Members.