PSIONIC INSTITUTES CHECKLIST John G. Wood This is a checklist for Psionic Institute generation, including a few ideas of my own. New or modified stages are marked with a *. As always, GM fiat should be used instead of random rolls whenever desired. All page numbers refer to Psionic Institutes, which is required to make use of this. WORLD DETERMINATION: 1. Pick a world, or roll up a UWP. 2. Roll 2D-2 for UAP (pp.15-16). *3. If Pocket Empires is available, determine Plurality of Opinion: (2D + Unity - Self-Determination + 8) / 2 This gives a result in the range 0 to 19. 0-3: Almost everybody agrees with the UAP. 4-6: There are a number of minority groups with differing opinions, but they have little influence or popular support. 7-10: Different pressure groups represent a wide range of opinions. 11-13: The population is severely divided on the issue of Psionics. 14+: There is almost no agreement. The UAP represents at best an average, but is likely to vary depending on the survey methods used. *4. Determine presence of Psionic Institutes (p.17). Roll 2D for each type (Commercial, Educational and Government Institutions, plus Secret Societies) and compare against the target number in the Law Level/UAP Matrix. Modifiers to target number: CI or EI: +1 if HiPop, -1 if LoPop. GI: +1 if Government type A+. Note the margin of success for each type found to exist (for example, rolling 3 against a target number of 5 yields a margin of 2). *5. Determine the number of Institutes. For each type of Institute represented on the world, roll 2D and add the margin: -7: 1 Institute. 8-12: 2 Institutes. 13-15: 1D+1 Institutes. 16-19: 1D+2 Institutes. 20+: 2D+1 Institutes INSTITUTE DETERMINATION: 6. Generate the UID and Specials (pp.18-20): a. Student Population Digit (SP, p.18). Roll 2D-7+UWP Population Digit and consult the table. b. Student to Instructor Rating (IR, p.18). Roll 2D + 3 - SP. Modifiers: CI: -2 EI: +1 SS: +2 Limit to range 0-10. c. Amenities Rating (AM, p.18). Roll 2D -2. Modifiers: CI: -2 GI: -1 EI: +1 Limit to range 0-10. d. Overall Quality (QI, p.19). Roll 2D - 5 + [(IR+AM)/2]. Modifiers: CI: -2 EI: +2 SS: +2 Limit to range 0-15 and consult the table. * e. Special Ability. Roll 2D. On a 12, the Institute teaches a special ability - roll one die twice on the Special Ability Matrix (p.22) to determine which. * f. Number of Departments (ND, p.19). Roll 1D - 1. Modifiers: CI: -2 EI: +2 SS: -1 If the Institute teaches a Special Ability, a roll of 0 or less means it is the only ability taught. Otherwise, limit to range 1-5. Roll one die ND times on the discipline table. Modifier: CI: -1 g. Quality of Individual Departments (p.19). Roll 2D for each existing department. Don't forget the Special Ability Department if one exists. Modifiers: CI: -1 EI: +1 SS: -2 Limit to range 2-12 and consult the rating table. 7. Determine tuition cost (p.21). Roll 2D + QI -2. Modifiers: CI: +1 GI: -1 Limit to range 0-15 and consult the table. Note: applicants with Admin skill will pay less (minimum Cr10,000). *8. Determine number of campuses. Look up the appropriate type and SP, and roll 2D. A roll of equal to or lower than the number on the matrix indicates more than one campus. A "---" indicates combinations that don't exist, or that are always confined to a single campus. Type/SP Matrix: SP0 SP1 SP2 SP3 SP4 SP5 SP6 -------------------------------------- CI --- 6- 7- 8- 9- 10- 11- EI --- --- 2- 3- 4- 5- 6- GI --- 3- 4- 5- 6- 7- 8- SS --- 4- 5- 6- 7- --- --- If more than one campus is found to exist, add 1D to the amount by which the roll succeeded: 1-4: 2 campuses. 5-6: 1D+1 campuses. 7-8: 1D+2 campuses. 9-10: 2D+1 campuses. 11-13: 1D*5 campuses. 14-15: 2D*5 campuses. 9. Write Institute History. 10. Write Institute Physical Description. 11. Determine Notable Faculty Members.